Jewellery and Pottery Crafting Now Live: Level Up Milestones Introduced

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Mod Tyluur

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The following updates are now live!

- Jewellery & Pottery Crafting

Tired of that accuracy amulet? Want to feel a little more flashy? Well, if you have the moulds, bars and gems, you can now craft jewellery thanks to @Kevin! Also included in this update is the ability to craft pottery, such as empty pots, pot lids, and skilling urns! Look out for an update that lets you use these urns while performing skilling actions such as woodcutting, or fishing.

- Level up milestones, goals

Thanks to @Andreas, you can now set XP/Level targets from your skill tab! Also included is level up milestones additions, such total and combat level milestone messages, and more.


- Fixed a critical issue with players being locked and unable to logout properly
- Fixed an issue with Black Demon block/attack animations
- Fixed an issue with NPC queues on death
- Fixed an issue with picking up items from tables
- Added White Knight, Lvl 45 Skeletons, Deadly Red Spiders definitions, thanks to @eocene
- Added Grand Exchange, East Varrock, Lumbridge Swamp Caves spawns thanks to.. who's RSDEANO?!
- Fixed an issue with Al-Kharid fishing spots not working, thanks to @Kevin
- Fixed an issue with some fishing spots not being static
- Fixed an issue with NPC death animation cycles, killing things like Cows should now be more streamlined
- NPC aggression has been updated, and monsters that should be aggressive are now so. This means that the Dark Wizards are now aggressive in Draynor, and Varrock
- Fixed an issue with Hill Giants dropping normal bones
- Edgeville interactions have been updated, including some stores, thanks to @Kevin
- Fixed a critical issue with animations not playing while moving
- Added support for keyboard shortcuts in dialogues/item boxes. Meaning you can now use 1-5, spacebar for most dialogue interactions. This is a test implementation and things like holding the space bar do not currently work.
- The Wilderness Wall now works correctly
- Fixed an issue with being able to perform herblore actions without the required level
- The entrance doorway to the Mining Guild from Dwarven Mines has been added, thanks to @Andreas
 

Disclaimer: 2011Scape is an independent, fan-made project developed for educational purposes only and is not affiliated with, endorsed by, or in any way officially connected with Jagex Limited or any of its subsidiaries or its affiliates. The official RuneScape website can be found at https://runescape.com. The name 'RuneScape' as well as related names, marks, emblems, and images are registered trademarks of their respective owners.

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