Slayer Skill and Wilderness Access: Fremennik Slayer Dungeon Unveiled

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Thank you for waiting so patiently for this latest update post!

As you may have noticed, a lot of these improvements are already in-game, but as we're introducing a few new big ones in this recent update, it's time to write the post...

- Slayer, batch 1

Slayer has finally been introduced! This skill will come in batch updates as we continually add more dungeons, monsters and regions to the game. In the meantime, you'll be able to find Turael in Burthorpe and receive a task from a list of monsters from 2011 that is curated to what we currently have available in-game right now. Look out for certain tasks such as wolves, birds, cows, goblins, and more! As Turael doesn't actually assign points, you'll find that the slayer point reward shop isn't currently working but you can get a head start on your slayer levels early. Expect more slayer batch updates in the near future!

- Burthorpe, Edgeville Monastery

The Edgeville Monastery comes with this update, as well as the ability to join the Monastery! You might find some new prayer garb in the halls of this established cul- uh, I mean group.

With the Slayer update comes a bit of action in Burthorpe! Here you will find the spawns appropriate to the region, and the Rogue's Den officially unlocked! Take part in cracking wall-safes, or hanging around the cozy fire with your.. raw fish.. ew. This also opens the door to us getting a start on other interesting content such as the Warrior's Guild. Stay tuned!

- Improvements

- Added the Ring of Duelling, including its usage from the equipment tab
- Fixed an issue with Bonus Experience calculations, though this fix will be present in our next bonus experience weekend
- Fixed an issue with the Master Farmers pickpocket table
- Added Banker Dialogue thanks to @SkalFate
- Fixed an issue with Tiara imbuing while Runecrafting
- Fixed a critical issue with animations causing players clients to crash
- Fixed an issue with filling up vials with water
- Added Pestle and Mortar interactions thanks to @eocene
- Fixed an issue with skeletons dropping 48 fire talismans
- Fixed an issue with long/double attributes thanks to @eocene
- Fixed an issue with steel dart tip smithing
- Fixed a whole host of combat animation and experience issues, thanks to @Andreas and @Kevin
- Added the ladder to enter the Dwarven Mine
- Fixed an issue with shop stock deleting an item thanks to @Kevin
- Fixed an issue with shop giving you more than what you should've gotten thanks to @Kevin
- You can now eat Anchovies and Pike
- Added the anvil at Barbarian Village and more ladders/stairs thanks to @SkalFate
 

Disclaimer: 2011Scape is an independent, fan-made project developed for educational purposes only and is not affiliated with, endorsed by, or in any way officially connected with Jagex Limited or any of its subsidiaries or its affiliates. The official RuneScape website can be found at https://runescape.com. The name 'RuneScape' as well as related names, marks, emblems, and images are registered trademarks of their respective owners.

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